All roads lead to

import BlogPostImage from “~components/BlogPostImage.astro”;

All of us know this saying - all roads lead to Rome. After taking with one of my coworkers about that all roads lead somewhere I decided to write small application that do exactly this thing - leading to somewhere

What this application will be about

What if I can make small front-end application to write the name of city or place where all roads lead. Then the user selects two points in the map and every route between these two points is going through firstly selected point.

Entry screen implementation in HTML

As I want to use in this application some Google Map API I decided also to use Google Material Design Lite. It is the simple way to start with a good looking website without having to write all CSS by yourself.

At the beginning I created a header using mdl components:

<div class="mdl-layout mdl-js-layout mdl-layout--fixed-header">
  <header class="mdl-layout__header">
    <div class="mdl-layout__header-row">
      <div class="mdl-layout-spacer"></div>
      <span class="mdl-layout-title">All roads lead to ...</span>
      <div class="mdl-layout-spacer"></div>

Thanks to that I have this header right away:

My application header

I decided that user first has to type the name of city/place so I created a form:

<main class="mdl-layout__content">
  <div class="mdl-grid form-max-width">
    <div class="mdl-cell--12-col mdl-card mdl-shadow--4dp question-form">
      <div class="mdl-card__title">
        <h2 class="mdl-card__title-text">
          Select to which place all roads lead
      <div class="mdl-card__supporting-text">
        Click in search icon then type the name of place or city that you want
        to be your point. To this point all roads will lead. After you finish
        typing hit enter.
      <div class="mdl-card__actions mdl-card--border">
        <form action="#">
          <div class="mdl-textfield mdl-js-textfield mdl-textfield--expandable">
              class="mdl-button mdl-js-button mdl-button--icon"
              <i class="material-icons">search</i>
            <div class="mdl-textfield__expandable-holder mdl-cell--12-col">
              <input class="mdl-textfield__input" type="text" id="place" />
              <label class="mdl-textfield__label" for="place"
                >Type place...</label

What is interesting here besides normal stuff from material design? I’ve added two CSS classes: form-max-width and question-form with these CSS properties:

.form-max-width {
  width: 512px;

.question-form {
  margin-top: calc(100% / 2);

Which renders itself as follows:

Search form

What I learned and what to do next?

This blog post was only the beginning and some warm-up before using JavaScript but I learned some useful information about having the ability to use calc in CSS or that using CSS frameworks can really speed up site creation process.

In next blog posts, I want to use Google Maps API to help me search for points and display map.

What I wanted to accomplish this week

I divide the task of writing this application in small chunks. Last time I setup small form to which user can type a name of the place. Then this form should disappear and a map should be visible. I wanted to have a simple map with one marker in it. I was quite challenge to get it working.

What problem I had

Firstly I add some scripts to HTML so they allow me to load google maps api and div so google maps know where should they be rendered:

<div id="map"></div>

And there was the first problem - I wanted my map to occupy all available place on screen but setting in CSS doesn’t help:

#map {
  height: 100%;
  width: 100%;

What I did instead is to give this problem a break and work on having a map properly displayed.

To accomplish displaying map after hiding form I write this simple function:

function initMap() {
  searchForm.addEventListener("submit", (event) => {
    const mainPointCoords = geocodeAddress(
    const map = new google.maps.Map(mapElem, {
      zoom: 4,
      center: mainPointCoords,

Name of the function - initMap should be the same as callback parameter in Google Maps script declaration in HTML. In initMap I prevent submitting form from reloading the page by event.preventDefault. I hid the questionForm by applying display: none;. The last thing before rendering map is to geocode address from user input.

This is done in geocodeAddress:

function geocodeAddress(address) {
  let mainPointCoords = {};
  const geocoder = new google.maps.Geocoder();
  geocoder.geocode({ 'address': address }, function (results, status) {
    if (status === 'OK') {
      mainPointCoords = {
        lat: results[0],
        lng: results[0].geometry.location.lng(),
    } else {
      alert('Cannot find address');
    return mainPointCoords;

What is happening here? I create local variable mainPointCoords which will be an empty object if geocoding wouldn’t result in OK. If everything is good I write latitude and longigute to object and assign it to mainPointCoords.

Here the theory ends and problems started to appear. At the begging, I started noticing that my map wasn’t initializing at all. I setup debugger in Chrome to see that mainPointCoords is undefined.

Debugging further shows that application flow goes through geocodeAdress and returns proper object but it is lost somewhere between.

What to do next?

I write this blog post to ask you - dear reader, to help me with this problem. What I’m doing wrong? What can I change? What can be done differently? Please write comment or email - I really appreciate this.

Repo with this code is available on github.